Mario Rabbids Kingdom Battle Sales

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Mario Rabbids Kingdom Battle Sales: A Deep Dive into the Surprisingly Successful Crossover



Are you curious about the surprising sales success of Mario + Rabbids Kingdom Battle? This unique crossover title, blending the whimsical world of the Rabbids with the iconic characters of the Mario universe, defied expectations. This comprehensive guide delves into the sales figures, marketing strategies, critical reception, and lasting impact of Mario + Rabbids Kingdom Battle, exploring why this unlikely pairing proved to be a goldmine for Ubisoft and Nintendo. We'll unpack the reasons behind its success and look at how its sales impacted the gaming landscape. Get ready to journey into the world of surprisingly lucrative crossover success!


I. The Unexpected Sales Success of Mario + Rabbids Kingdom Battle



Mario + Rabbids Kingdom Battle, released in 2017 for the Nintendo Switch, wasn't a guaranteed hit. The idea of mashing the plumber-hero Mario with the chaotic Rabbids seemed, to some, an odd pairing. Yet, the game went on to sell millions of copies, exceeding many analysts' predictions. While precise sales figures are difficult to pin down due to Nintendo's reporting practices, various sources and industry analyses point to significantly high sales, solidifying its position as a commercially successful title. This success is even more remarkable considering the game’s unique blend of turn-based combat, puzzle-solving, and platforming, making it a niche title within a broader gaming market.


II. Marketing Strategies that Drove Sales



Ubisoft and Nintendo implemented a multi-pronged marketing strategy that cleverly highlighted the game's unusual charm. They didn't shy away from the unexpected nature of the crossover, instead embracing it as a key selling point. The marketing campaign capitalized on:

Showcase of Gameplay: Trailers emphasized the surprisingly engaging gameplay, highlighting the tactical combat and humorous interactions between Mario and the Rabbids.
Leveraging Existing Fanbases: The marketing cleverly targeted both Mario and Rabbids fans, assuring each group that their beloved characters were treated respectfully within the game’s unique context.
Strategic Partnerships: Collaborations with gaming influencers and YouTubers resulted in extensive pre-release coverage, generating hype and anticipation.
Nintendo's Strong Platform: The Switch's growing popularity provided a significant boost, placing the game in front of a large and expanding player base.
Positive Reviews and Word-of-Mouth: Critical acclaim fueled positive word-of-mouth, influencing purchasing decisions.


III. Critical Reception and its Influence on Sales



Mario + Rabbids Kingdom Battle didn't just sell well; it received overwhelmingly positive reviews. Reviewers praised its unique blend of genres, charming characters, and surprisingly deep tactical combat. The game was lauded for its accessibility to newcomers while still offering a challenging experience for veteran strategy gamers. This positive critical response contributed significantly to its sales success, as potential buyers were reassured of the game's quality and entertainment value. High Metacritic and user review scores served as powerful endorsements, driving sales and cementing its reputation.


IV. The Long-Term Impact and Legacy



The commercial triumph of Mario + Rabbids Kingdom Battle had a profound impact:

Sequels and Expansion: The success directly led to the development of a sequel, Mario + Rabbids Sparks of Hope, demonstrating the enduring appeal of the franchise.
Crossover Potential: It demonstrated the potential for successful crossovers between seemingly disparate gaming franchises, encouraging more creative partnerships in the future.
Ubisoft's Expanded Reach: The collaboration significantly expanded Ubisoft's reach into the Nintendo market, leading to further collaborations.
Shifting Perceptions: It challenged preconceived notions about the Rabbids franchise, showcasing its potential beyond slapstick humor.


V. Analyzing the Sales Figures (Challenges and Limitations)



Obtaining precise sales data for Mario + Rabbids Kingdom Battle is difficult. Nintendo doesn't always publicly release detailed sales figures for third-party titles. However, through analyzing sales estimates from various reputable sources, including financial reports and industry analyses, we can paint a picture of its considerable commercial success. This indirect analysis reveals a significantly high sales volume, far surpassing initial expectations. While we can't provide an exact number, the evidence strongly indicates its impressive performance in the market.


Article Outline: Mario Rabbids Kingdom Battle Sales



I. Introduction: Hooking the reader with the surprising success story of the game.
II. Sales Performance: Exploring the overall sales figures and their significance.
III. Marketing Strategies: Analyzing the effective marketing campaign that drove sales.
IV. Critical Reception: Examining the positive reviews and their influence.
V. Long-Term Impact: Discussing the legacy and future implications of the game's success.
VI. Sales Data Challenges: Addressing the difficulties in obtaining precise sales figures.
VII. Comparison to Other Crossovers: Analyzing the success relative to other crossover titles.
VIII. Future of the Franchise: Speculating on future installments and their potential.
IX. Conclusion: Summarizing the key findings and emphasizing the surprising success story.


FAQs: Mario Rabbids Kingdom Battle Sales



1. What were the total sales of Mario + Rabbids Kingdom Battle? Precise figures aren't publicly available, but estimates suggest a very high number exceeding initial expectations.

2. What platforms was the game released on? Initially released on Nintendo Switch.

3. Did the game's success lead to sequels? Yes, it led to the development of Mario + Rabbids Sparks of Hope.

4. What marketing strategies were most effective? Showcasing gameplay, leveraging existing fanbases, and positive reviews were key factors.

5. How did the game's critical reception impact sales? Overwhelmingly positive reviews significantly boosted sales and brand reputation.

6. What is the significance of the game's success? It proved the viability of unexpected crossovers and expanded Ubisoft's reach in the Nintendo market.

7. How does the game compare to other crossover titles? It ranks amongst the most successful and critically acclaimed crossover games.

8. Is there a third installment planned? Currently, there's no official announcement of a third main installment.

9. Was the game a financial success for both Ubisoft and Nintendo? Yes, it brought significant profits to both companies.


Related Articles:



1. Mario + Rabbids Sparks of Hope Review: A critical analysis of the sequel, exploring improvements and drawbacks.
2. Best Nintendo Switch Strategy Games: A list of top strategy games on the Switch, including Mario + Rabbids Kingdom Battle.
3. Top-Selling Crossover Games of All Time: Ranking the most successful crossover games in gaming history.
4. Ubisoft's Most Successful Franchises: An overview of Ubisoft's top-performing game franchises.
5. The Evolution of the Rabbids Franchise: Tracking the evolution of the Rabbids from their origins to their crossover success.
6. Nintendo Switch Sales Figures: A detailed analysis of the Nintendo Switch's commercial success.
7. The Power of Positive Reviews in Game Sales: Exploring the importance of reviews in influencing game purchases.
8. Successful Game Marketing Strategies: Case studies of successful marketing campaigns in the gaming industry.
9. The Future of Crossover Games: A look at the trends and potential of future crossover titles.


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  mario rabbids kingdom battle sales: Mario + Rabbids Kingdom Battle , 2017
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  mario rabbids kingdom battle sales: Guinness World Records 2011 Guinness World Records Limited, 2011 This is the ultimate Guinness World Records book for gamers - now in its fourth edition. Pick up the completely updated Guinness World Records, Gamer's Edition 2011 and learn all about amazing computer and video-game record breakers from around the world. You'll find out the highest scores, biggest tournaments, largest cash prizes and most successful games ever. It is packed with thousands of high scores and records, a round-up of key events of the video-gaming year - including reviews of new releases, new consoles and the major tournaments - along with detailed game strategies, interviews with professionals, tips and cheats to improve your play, league tables, bizarre facts and incredible video game trivia.
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  mario rabbids kingdom battle sales: Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives Valentine, Keri Duncan, Jensen, Lucas John, 2016-06-20 With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. As these games grow in popularity, ambition, and technological prowess, they become a legitimate art form, shedding old attitudes and misconceptions along the way. Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives asks whether videogames have the power to transform a player and his or her beliefs from a sociopolitical perspective. Unlike traditional forms of storytelling, videogames allow users to immerse themselves in new worlds, situations, and politics. This publication surveys the landscape of videogames and analyzes the emergent gaming that shifts the definition and cultural effects of videogames. This book is a valuable resource to game designers and developers, sociologists, students of gaming, and researchers in relevant fields.
  mario rabbids kingdom battle sales: A Casual Revolution Jesper Juul, 2012-02-10 How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them. Important Notice: The digital edition of this book is missing some of the images found in the physical edition.
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  mario rabbids kingdom battle sales: Guinness World Records 2016 Gamer's Edition Guinness World Records, 2015-09-10 This is the ultimate category-killer in videogames annuals. Bursting with mindblowing records and tantalizing trivia, it's a must-have for any gaming fan. Whether you're an app aficionado, an MMO master or a die-hard retro gamer, you'll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favourite games. Find out for yourself why it's a bestseller!
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  mario rabbids kingdom battle sales: The Giant Encyclopedia of Lesson Plans Kathy Charner, Maureen Murphy, Charlie Clark, 2008 Contains over 250 lesson plans created by teachers for use with children ages three to six, each with learning objectives, a circle or group time activity, and related book, snack, songs, poem, and play suggestions; grouped in a variety of categories, including animals, colors, health and safety, outer space, seasons, weather, and others.
  mario rabbids kingdom battle sales: 145 Things to Be When You Grow Up Jodi Weiss, Princeton Review (Firm), 2004-05-04 Like some teenagers, you may already have an inkling of what you want to do with your life. Perhaps you dream of launching into space as an astronaut with NASA. Or maybe your ambitions will keep your feet on the ground as a park ranger, a doctor, or a social worker. If you are wondering what these people do all day and how they came to be what they are, this book provides the answers. We'll tell you everything you need to know about 145 great careers, from accountant to zoologist, including: - Day-to-day activities and responsibilities of each career - How to plan ahead while you're still in high school - Majors to consider when you get to college - Whether you'll strike it rich in more ways than one - Words of wisdom from professionals in the field This book will open your eyes to a world of career possibilities and give you an idea of what to expect down each career path. Even if you have no clue about what you want to be, this is the book for you. We'll help you identify the kinds of jobs that will help you be yourself and incorporate your interests, values, and skills. There's no pressure for you to choose a career just yet, so just relax and have fun exploring!
  mario rabbids kingdom battle sales: Dark Alley Marketing Steven Long, 2018-05-21 In plain language, Steven Long lays out the steps independent game developers must use to get their games noticed. His bare-bones approach to marketing and promotion gives indies the framework they need to get started right away, spend the least money possible and maximize exposure. By guiding devs through what he calls the dark alleys of marketing, readers learn to navigate the established back channels of marketing--social media, email, games distributors and more. By taking advantage of these avenues, developers are able to leverage the hard work of other people and gain allies that will help them gather a fan base of their own. This book offers guidance through the major aspects of digital marketing, specifically addressing the problems and situations game devs face. Steven Long covers - How to pitch your game to social media influencers - How to make killer game trailers - How to piece together a website - How to create an effective press kit - How to leverage email to keep your fans engaged long-term - How to think of your game as its own best piece of marketing - How to take advantage of Steam and other distributors - So much more
  mario rabbids kingdom battle sales: 英文版ゲーセン・マニア ブライアンアッシュクラフト, 2008-09-24
  mario rabbids kingdom battle sales: KAWS , 2019 KAWS is one of the most prominent and prolific artists of his generation. Working across art, fashion and design, he creates colour-filled paintings, murals, large-scale sculptures, street and public art, products, and streetwear. His work is infused with humour and humanity and is deeply tied to our times. KAWS draws his cast of characters from pop-culture animations to form a distinctive artistic vocabulary. Featuring a new text by Margaret Atwood (The Handmaid's Tale), a biographical essay by NGV Senior Curator of Contemporary Art, Dr Simon Maidment, and more than 200 images, including documentation of the career-survey exhibition KAWS: Companionship in the Age of Loneliness at the National Gallery of Victoria, this publication is a comprehensive overview of the artist's work to date. -- Publisher website.
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  mario rabbids kingdom battle sales: 100 Greatest Video Game Franchises Robert Mejia, Jaime Banks, Aubrie Adams, 2017-08-17 Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.
  mario rabbids kingdom battle sales: Weed, Inc Ben Cort, 2017-09-05 An indispensable book for the most up-to-date information on cannabis that affects families, government policy, industry, and social systems.
  mario rabbids kingdom battle sales: The Legend of Zelda: Hyrule Historia Eiji Aonuma, Akira Himekawa, 2020-04-14 Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!
  mario rabbids kingdom battle sales: Monsters in the Dark: the Making of X-COM: UFO Defense - Special Edition David Craddock, 2021-10-05 Monsters in the Dark charts the career of legendary designer Julian Gollop through the creation of 1994's X-COM, a terrifying and terrifyingly deep wargame hailed as the finest PC game (IGN) and a bona fide classic (GameSpot). Includes bonus interviews not found in the book's standard edition.
  mario rabbids kingdom battle sales: Power-Up Chris Kohler, 2016-10-10 Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.
  mario rabbids kingdom battle sales: Terrible Old Games You've Probably Never Heard Of Stuart Ashen, 2015-12-03 In Terrible Old Games You've Probably Never Heard Of, Stuart Ashen has created a collection of hilarious and damning reviews of some of the most bizarre, frustrating, pointless and downright terrible video games ever made. And he would know. . . he's played them all. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are the most appalling games that ever leaked from the industry's tear ducts and have long since been (rightly) relegated to the dusty shelves of history. Welcome to a world of games you never knew existed. You will probably wish you still didn't.
  mario rabbids kingdom battle sales: The Legend of Zelda: Art & Artifacts Nintendo, 2017-02-21 Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! The Legend of Zelda™: Art and Artifacts contains over four hundred pages of fully realized illustrations from the entire thirty-year history of The Legend of Zelda™ including artwork from the upcoming The Legend of Zelda™: Breath of the Wild! Every masterwork is printed on high-quality paper in an oversized format so you can immerse yourself in the fine details of each piece. This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda™: Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover. Select artwork from the entirety of the franchise! A nostalgic look at the past! An exciting look at the future! Interviews with some of the artists behind The Legend of Zelda™ series!
  mario rabbids kingdom battle sales: Final Fantasy Ultimania Archive Volume 1 Square Enix, 2018-07-24 An astonishing journey through the creation of the seminal role playing epic, officially available in English for the first time ever! This holy grail of Final Fantasy fandom is packed full of original concept art, process pieces, and notes from the original artists and designers chronicling the creation of these timeless games. Dark Horse and Square Enix are thrilled to offer the first of three volumes celebrating the entrancing lore and exciting development of the initial six entries into the Final Fantasy saga. Totaling over three-hundred pages and collected in a high-quality hard-cover binding, Final Fantasy Ultimania Archive Volume 1 remains faithful to its original Japanese source material while simultaneously offering unparalleled accessibility for Western readers. No Final Fantasy collection is complete without this beautiful tome of art, lore, and history.
  mario rabbids kingdom battle sales: Scholastic Book of World Records 2012 Jenifer Corr Morse, 2011-11 A reference guide includes records in the realms of politics, sports, the environment, nature, space, and popular culture, and includes a section of United States records.
  mario rabbids kingdom battle sales: The NES Endings Compendium: Years 1985 - 1988 Rey Esteban, 2021-05-17 Presented by The Video Game Museum, The NES Endings Compendium presents the endings of Nintendo Entertainment System games from 1985 and 1988. Revisit the memories of completing games like Super Mario Bros., Contra. Castlevania, Blaster Master, Bionic Commando, and many others, all presented in a nostalgic style patterned after 1980s video game magazines!
  mario rabbids kingdom battle sales: Death by Video Game Simon Parkin, 2017-06-13 The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is. —Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of death by video game. And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession? Why do we so thoroughly lose our sense of time and reality within this medium? How in the world can people play them . . . to death? In Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . . Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not.
  mario rabbids kingdom battle sales: Super Mario Manga Mania Yukio Sawada, 2020-12-08 Experience the zany world of Super Mario through manga! Join Mario and pals in crazy adventures inspired by the hit video games! In this collection of short stories, Mario and Luigi go on adventures that showcase the fan-favorite characters of the Mario world in new, unconventional and hilarious ways. This compilation, handpicked from years of Mario comics in Japan, has never been available in English—until now!
  mario rabbids kingdom battle sales: Playing with Super Power Sebastian Haley, Meagan Marie, 2017 The Console: A nostalgic celebration and exploration of the Super Nintendo Entertainment System in all its 16-bit glory. The Games: Discover everything you've always wanted to know about some of the most beloved SNES games, including the previously unreleased Star Fox 2! The History: Learn about the SNES development and the visionaries behind this groundbreaking console. The Legacy: An in-depth look at how the SNES has left its mark on the gaming industry, and how its legacy continues. The Memories: Featuring a plethora of fan art, music, and more, this book is a love letter to playing with Super Power! Speedrunning Tips: Some of the best speedrunners around share their tips and strategies for getting the best times in these beloved classic games. Exclusive Foreword: Written by Reggie Fils-Aim�, President and COO of Nintendo of America. Collectible hardback version with slipcase.
  mario rabbids kingdom battle sales: The Art of Video Games Chris Melissinos, Patrick O'Rourke, 2012 Published in cooperation with the Smithsonian American Art Museum.